Impound Job Changelog

•2 min read

View Impound Job Script in the WXMAPS store

Changelog

All notable changes to vs-impoundjob. Newest first.

1.0.0 (2026-11-01)

Initial release.

  • Police forced removals. /requesttow, or the target option on any car. A request screen lists the yards that can collect it, with who would answer and a reason. Routing follows drawn call areas.
  • A scripted NPC tow truck that drives in, reverses onto the car, hooks it with the real tow arm, and drives off. A watchdog guarantees the impound completes.
  • Four lot modes: NPC Staffed, Player Staffed, Auto Staffed, and Public Job, switchable at any time without losing a placed point.
  • In-game Creator (/impoundcreator).
    • Places every point, picks existing gates, and lays rows of yard bays.
    • Draws call areas on a map, styles blips, and captures a uniform from the admin's own clothes.
    • Edits every runtime setting, server-wide or per lot.
  • A visible yard. Impounded cars stand in their bays in their own paint, wheels, lights, and extras. Unowned cars age out.
  • Release fees. A base fee, per-class prices, and an optional late charge with a grace period and a cap, quoted identically on every screen.
  • A player-run business.
    • Each staffed lot gets its own framework job (Yard Clerk, Tow Driver, Boss) on ESX, QBCore, and Qbox.
    • A duty clock.
    • A staff terminal with invoices, releases, and the dispatch board.
    • A boss terminal: overview, finances, prices, yard, fleet, stock, accreditation, staff.
    • A store room, a changing room, and optional lot-paid wages.
  • Fleet with wear. Trucks lose condition per shift, per tow, and by crash damage. They rust as they wear, and repairs and sell-back are priced by condition. Heavy trucks unlock through accreditation.
  • The flatbed3 recovery truck, streamed with the script. A sliding, tilting deck, twin winch cables hooked at the bumper, and wheel chocks.
  • The Public Job tow depot. No whitelist, two clocks per call, eight special call types, a five-level reputation ladder with suspension, and a four-rung truck ladder. Earnings survive restarts.
  • Assistance calls. Any player can call the nearest staffed yard out to them.
  • Traffic cones, placed singly or in rows and picked back up.
  • Server-authoritative and persistent. Money, roles, duty, and distances are checked on the server. Data lives in 12 MySQL tables, created automatically.
  • Exports: ImpoundVehicle, GetLots, and more for other resources.
  • Localised through locales/.

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