Changelog
All notable changes to vs-laundromat-heist. Newest first.
1.0.0 (2026-07-14)
Initial release.
- Full prep → heist → delivery loop: microcamera scouting, gun van, RC Bandito crafting, camera sabotage, guard stealth + badge lift, vent grate, badge scan, safe crack, washing-machine breach, and a timed delivery.
- True co-op: one shared, synchronized objective board for the whole crew, configurable crew size.
- Persistent economy: DB-backed debt, per-clan reputation (shared across scripts), banked prep (24h), and an append-only audit trail.
- Four clans: The Firm, Cartel del Sur, Petrovich Bratva, and GhostNet, each with its own reputation ladder and perks, on a daily rotation.
- Dynamic police response: configurable triggers (safe opened, N washers robbed, elapsed time) dispatched to a job of your choice.
- Framework, target, and inventory agnostic: Qbox / QBCore / ESX, ox_target / qb-target / qtarget, ox_inventory / qb-inventory, all auto-detected.
- Server-authoritative: money, items, cooldowns, phase, distance, and every minigame outcome validated server-side.
- In-game location creator and full
config/control over timings, rewards, difficulty, blips, and more. - Localised via ox_lib locales.
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